Joel Hooks on blogs and digital gardens — this makes me want to finish my revamp of Slash so I can more easily add an actual digital garden to this site (and at some point I’ll write about that revamp since I don’t think I’ve gone into any detail on it)
Amy Hoy on how blogs broke the web — it’s not quite as bad as the headline sounds, but still some good food for thought (you could say this is another way of looking at stock vs. flow)
As a spur to get myself writing more, I’ve put up a new writing statistics page. There you can see in all its wilted glory how little I’ve written over the years.
Or how little I’ve finished, I should say — and that’s the main change here. By tracking actual published words, I’m hoping this sparks much more finishing and publishing. And by “publish” I still mean publishing here on this site. I imagine down the road I may submit pieces elsewhere, but for now I’m content with the small scale.
This brain hack is already working. Last week I hardly worked on the novel at all, but after putting this page up I’ve found myself fully back in the throes of editing, since finishing and publishing a 65,000-word novel — the first draft of which is already complete — seems the best way right now to push 2020’s zero up to a more impressive number. And now I have compelling motivation to make sure I get this thing edited before the end of the year.
Also, inspired by the colophon in Cory Doctorow’s Pluralist newsletter, I’ll probably add daily or weekly drafting word counts to the page soon, as further motivation to keep writing each day. Public shaming works wonders! (More seriously: while the idea of posting these kinds of metrics would have mortified me a year or two ago, I’m glad I’ve gotten round that obstacle. Working in public has been wonderfully freeing.)
Achievement unlocked: today I finished the first draft of my (as yet untitled) novel, weighing in at just over 260 pages (65,000 words).
It’s a good feeling, but the work is far from done. As mentioned, I’ll let it sit for a month or so to distance myself from the text, then it’ll be time to dive into editing.
In the meantime I’m still planning to write several short stories and outline my next novel and try to figure out ways to speed up this novel-writing process without sacrificing quality. Fall semester starts soon and will inevitably slow all of this down, but hopefully not to a halt.
A mere two thousand words remain left to scribble down on the first draft of this novel. It seems a thing almost miraculous when I look back over the trail of desiccated novels I’ve abandoned over the last couple decades. I wasn’t sure I would ever reach this point, but I’m glad I kept at it.
Every moment of a science fiction story must represent the triumph of writing over worldbuilding.
Worldbuilding is dull. Worldbuilding literalises the urge to invent. Worldbuilding gives an unnecessary permission for acts of writing (indeed, for acts of reading). Worldbuilding numbs the reader’s ability to fulfill their part of the bargain, because it believes that it has to do everything around here if anything is going to get done.
Above all, worldbuilding is not technically necessary. It is the great clomping foot of nerdism. It is the attempt to exhaustively survey a place that isn’t there. A good writer would never try to do that, even with a place that is there. It isn’t possible, & if it was the results wouldn’t be readable: they would constitute not a book but the biggest library ever built, a hallowed place of dedication & lifelong study. This gives us a clue to the psychological type of the worldbuilder & the worldbuilder’s victim, & makes us very afraid.
John’s full post is good, if you’re of a similar mind (which I am). Back to Robin:
I find this formulation both cautionary and invigorating. The message, as I receive it, is that the words are all there is. You cannot substitute exhaustive backstory for language that crackles and conjures. That’s the cautionary part: don’t try to compensate for your cruddy sentences with an intricate magic system.
The invigorating part is: the words are all there is! And if that’s true, then words are all you need, and, my gosh, what LEVERAGE.
Invigorating indeed, and beautiful, too, for a minimalist like me. The words are all there is.
In my own experience, worldbuilding is fun and it does help generate ideas, but I’ve learned that I’d rather put most of that time into writing the actual story instead. Because then I have a finished story at the end of it.
How does this play in to my recently expressed plan to do more prep work and outlining on my next novel? No idea. Still figuring that out.
This, then that
Later in the post, Robin talks about getting bogged down in “this, then that.” Guilty as charged, here. Being conscious of it now, though, will help, as I strive to avoid thudding monotony locked into a single temporal resolution (as he calls it) and instead try to write more time-elastic prose.
Ladder of abstraction
A second but similar axis he mentions is Roy Peter Clark’s ladder of abstraction idea. From Roy’s book Writing Tools:
Good writers move up and down a ladder of language. At the bottom are bloody knives and rosary beads, wedding rings and baseball cards. At the top are words that reach for a higher meaning, words like freedom and literacy. Beware of the middle, the rungs of the ladder where bureaucracy and technocracy lurk. Halfway up, teachers are referred to as full-time equivalents and school lessons are called instructional units.
I’ve long been aware of the need to use concrete words (at the bottom of the ladder), but I hadn’t thought much about the bouncing back and forth between concrete and abstract words. An intriguing idea. As for the middle rungs, to be honest I’m not entirely sure yet how to tell the difference between them and the top of the ladder, other than that the middle seems to show itself as a vague, bland malaise that greys out the sentence. Something to watch out for.
Came across Marie Brennan’s AMA today and was struck by the bit about incubating story ideas. I write down ideas in Liszt all the time, but I never review that list…making it somewhat worthless. In a similar vein, something else I read recently (can’t remember where) talked about regularly reviewing cultivating your idea list.
To that end, I’m planning to start reviewing my list once or twice a week. I’ll also be pulling the most promising ideas out into their own documents where I can flesh them out further.
In concert with all this: writing a novel where I pretty much just made it all up as I went was fun, and it got me this far, but I’m very much itching to be more thoughtful about the ideas in my fiction going forward — more thorough exploration of the ideas in the book and their ramifications, more interesting combinations of ideas, etc. (And of course do this while also trying to serve up a riveting plot and lovable characters.)
Storybook is my fiction writing app. It’s a Python app running Django. The name comes from, uh, books with stories in them.
First, the dashboard, which lists weekly writing stats and active stories at top and backburnered stories at bottom:
The writing view has a stats bar at top (showing how close I am to meeting my daily 1,000-word goal) and then the textbox for the actual writing:
The menu has some overall story stats and an outline (with somewhat vague and hopefully unspoilery scene titles), and some admin links:
As you can see from the screenshots, it expects Markdown. I’ve put in a convention hack where h2 tags (##) delineate scenes. Also, scene titles that begin with “Chapter X” create chapter divisions. (Clarification: a story has a flat list of scenes. The chapter divisions are display-only.)
How I use Storybook
On my laptop, I have it open in Firefox as a pinned tab. On my phone, I have it saved to my homescreen as a PWA.
I mostly avoid using Storybook (cough) but somehow still manage to put in a thousand words a day, one word after another.
There’s a payload syntax so I can send writing from Gate or Quill to Storybook, but I never use it.
Same old story: I’m planning to move it to FastAPI and start using plain text files for storage instead of a database.
At some point I want to refactor the outline UI and add search functionality.