Katherine Rundell on giraffes. Unexpectedly fascinating.
Sokyokuban, a Sokoban game set on a hyperbolic plane. Mind-bending in a great way.
Shawn Wang on preemptive pluralization when developing software. This seems like a wise practice. (Not following it has bitten me more than once.)
Michael Mulet on how he made a video game in a font. Fascinating and horrifying.
Alan Jacobs on blog gardens. I’m particularly intrigued by the idea of writing about the same topic in depth over longer periods of time as a way of organically writing what effectively amounts to a book.
I’m going to try batching links into groups of five from now on, since solitary links often feel a little too insubstantial for a post. Links often won’t be related.
I recently came across Maggie Appleton’s article on digital gardens. Oh my goodness, this is delightful. I’m sure some small part of it is just nostalgia for the old days of the web, but the idea seems good and solid nonetheless. I love digital gardens. (See Mike Caulfield’s The Garden and the Stream and Swyx’s Digital Garden Terms of Service for more in this vein.)
Exploring some of these gardens led me to the idea of learning in public (also see Gift Egwuenu’s Learning in Public talk). Very closely related to digital gardens, of course, but a different angle to look at it from. It also nicely parallels the working in public idea I posted about recently.
I’m looking forward to adopting more of these practices myself. Not sure yet exactly what form that will take, but at the moment I’m thinking it’ll probably be the notes system I mentioned. While that would be doable with the website engine I have now, it wouldn’t be very ergonomic, so I’m probably going to retool. (And by probably I mean almost certainly, because I am an inveterate toolmaker at heart. I’ve written out plans for a new version of Slash, my blog engine, that will easily support notes as well as blog posts and web pages. More on that soon.)