Katherine Rundell on giraffes. Unexpectedly fascinating.
Sokyokuban, a Sokoban game set on a hyperbolic plane. Mind-bending in a great way.
Shawn Wang on preemptive pluralization when developing software. This seems like a wise practice. (Not following it has bitten me more than once.)
Michael Mulet on how he made a video game in a font. Fascinating and horrifying.
Alan Jacobs on blog gardens. I’m particularly intrigued by the idea of writing about the same topic in depth over longer periods of time as a way of organically writing what effectively amounts to a book.
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