Release bundles reburied
The release bundle idea did not age well. It may be the right idea somewhere down the road, but this past week and a half it stifled my projects more than it helped. Putting it on the backburner for now.
The release bundle idea did not age well. It may be the right idea somewhere down the road, but this past week and a half it stifled my projects more than it helped. Putting it on the backburner for now.
Starting now, I’m going to batch releases of my art/writing/etc., posting things only at the beginning of each month. I did this back in 2014–2015 for four or five months, and I think it’s a good fit for me again.
Arbitrary reasons for doing it (acknowledging that it would be just as easy to argue convincingly in the other direction):
Rules I’m arbitrarily giving myself in this experiment, and other tacked-on miscellaneous thoughts that I didn’t want to start a new list for:
Here we go. Next releases will be on March 1.
New artwork: Heart, Might, Mind, and Strength. This is the first piece I’ve painted in Procreate with my new iPad Air and Apple Pencil. Also of note, I used one or two brushes from Matthew Baldwin’s oil masterset. And a touch of chromatic aberration and lens distortion in Affinity Photo.
My last day at BYU was this past Friday. It’s still a bit surreal — for a very long time I thought I would retire there — but moving on was the right thing, and this was the right time. (The new job, should you be curious, is a software engineering position at OODA Health, and my first day is this very day. I’m looking forward to it.)
New artwork: How Great Is His Joy.
New artwork: Already to Harvest.
New artwork: It Shall Be Opened unto You.
I’ve decided to ditch Adobe’s Creative Cloud apps — Photoshop, InDesign, and Illustrator, mainly. I never thought I’d say that, but they’re too expensive. Instead, I’ll be using Affinity Photo, Affinity Publisher, and Affinity Designer. It’s a fairly small one-time cost instead of a dreary, never-ending, money-sucking subscription.
(If/when I need to do motion graphics or video editing in place of After Effects and Premiere, by the way, I’m planning to use the free version of DaVinci Resolve.)
So far I’ve only actually used Affinity Photo, to texture the piece I released yesterday. Worked like a charm. The live split-screen preview when applying a filter is brilliant, and the file sizes are much smaller, too. (In Photoshop I’d regularly end up with a 1–2 GB PSB file. With Affinity Photo, it’s closer to 300 MB.)
As far as typesetting goes, I still expect to use TeX (Tectonic) on projects where it makes sense — it’s what I used on the wide margin study editions since typesetting each language individually would have taken much more time — but it’s nice to have Affinity Publisher for other projects. I’m planning to use it for the book of narrative poems I’m (slowly) working on. (I’ll be setting it with Hinte, a new typeface I’m designing in FontForge. More on that soon.)
With Figma doing most of what I used to use Illustrator for, I don’t expect to use Affinity Designer all that much initially. But the raster brush textures are intriguing. We’ll see.
New artwork: In Every Thought.