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Blog: #zig

At work I recently had a use case for Go 1.16’s new embedding feature. Incredibly easy to implement (literally one or two minutes). Worked like a charm.

Tangential note that doesn’t completely relate but whatever, I’ll throw it in: every time I think back on embedding (which is not that often, thankfully), my brain gets all excited about compile-time execution in Jai and in Zig. (Both are languages I’ve only read about, to be clear. Might be time, though, to start building something in Zig.)


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Links #38

Ziglings. Learn Zig by fixing small bugs in small programs. (Inspired by rustlings, though those exercises seem to be broader than just fixing errors.) A good way to learn a programming language, I think.

Maggie Appleton on bi-directional links. Doing this locally is one of the (many) changes I want to make down the road when I rebuild this site’s backend.

Vasilis van Gemert on where web page navigation should be. I’m convinced: nav at the bottom of the source file, and on mobile at the bottom visually as well. Planning to make the change here soon.

Blender 2.92 dropped recently. Geometry nodes look promising, and it’s crazy to see how all the grease pencil work has turned Blender into a viable 2D animation studio as well.

PEP 636. Pattern matching! In Python! Very much looking forward to this — I’ve loved using it in Rust.


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Links #14


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