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Weeknotes 2.1

  • Weeknotes are back, I think, and we’ll start a new season to celebrate the gap.
  • Today marks one full year since BYU announced that classes were going remote, and tomorrow is the anniversary of my work and the kids’ school following suit. One year. Whew. A bit mind-blowing. It’s certainly taken longer than we thought it would, but hope is finally upon us. My wife and I are looking forward to getting vaccinated next month, and then hopefully the trials with children go well. (We have a child with a high-risk medical condition, so we can’t really breathe easy until the whole family’s vaccinated. Which probably won’t be till the end of the year. Endure to the end!)
  • Quick update on the new job (which is great, loving it): while I still hit occasional pockets of onboarding slowness (new parts of the codebase, mainly), overall I feel like the impostor syndrome is mostly shutting the heck up. Also, Go turns out to be a great language for team-based work, at least in my view. Extremely easy to read, and it feels transparent, like it’s just you and what you’re trying to do, without the language getting in the way.
  • A couple weeks ago I messed up my back and have been dealing with the fallout since then. This time it’s taking longer to recover than it did a few years ago, which I suspect has to do at least in part with age. What a joy.
  • Art has slowed down a bit. I’m still planning to keep at it, but on a less regular basis. (It’s been my main thing for a while now and I think I’d like to focus more on other things.) When I do work on it, I’m planning to continue exploring the new texturing technique I used on Where Can I Turn for Peace? (probably redo a few old pieces with it). Maybe some more Blender, too, though I’m not really sure yet how that fits in.
  • Most of my writing projects are in the planning/outlining stages, so there’s not much to show yet there, sadly. (A fact which needs to bother me more, enough so that I start actually finishing stories. Good grief. But I guess part of working in public is being incompetent in public. Here you go! And I hope that the beats idea is the answer to my writing woes.)
  • I’ve finished the initial draft of lowercase letters on the Hinte typeface, and I’m in the middle of refining those and starting on the uppercase. Hoping to do much more type design going forward. (And eventually replace Literata on this site with something homegrown.)
  • As part of that endeavor, by the way, I’m itching to build that nice new web-based version of Curves. (FontForge is functional, sure, but its UI definitely does not spark joy for me.) Since I’ve already built the font-generating backend, the main remaining challenge here is just figuring out how I want the UI to work.

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Links #10


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Reading through the Preact source, I came across this short introduction to JSX. It’s clear and does a good job of explaining how JSX works. Recommended.

(I’ve avoided the newish JS frameworks over the past few years since things were changing a little too fast to make it worthwhile for me, but React seems to be here to stay, so I’m diving into it when I have free time. (We’re also starting to use it at work.) FWIW, I did look at Angular and Vue, but neither really appeals to me.)


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