Ben Crowder / Blog

Blog: #easter-eggs

Years ago when I was the lead web designer for the BYU library, I developed the (seriously unprofessional) habit of hiding easter eggs on the site. There are still some left, though I don’t know how much longer they’ll stick around as things get updated and refactored. For posterity’s sake, then, here are a couple of the eggs:


If you type the Konami code in the home page search box (up, up, down, down, left, right, left, right, b, a — no start button needed), you get dropped into a very simple avoid-everything worm game:


It keeps track of your score using the browser’s local storage.


If you type supercalifragilisticexpialidocious. (with the period) quickly enough into that same search box, you get dropped into a very rough draft, totally unfinished text adventure game:


There are a handful of rooms and one or two puzzles, I believe. The bottom floor is full of monsters.

I kept meaning to expand the game into something formidable and awe-inspiring (at one point I was even thinking about turning it into an old-school MUD), but I clearly never got around to it.

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