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Blog: #easter-eggs

Years ago when I was the lead web designer for the BYU library, I developed the (seriously unprofessional) habit of hiding easter eggs on the site. There are still some left, though I don’t know how much longer they’ll stick around as things get updated and refactored. For posterity’s sake, then, here are a couple of the eggs:

Wyrm

If you type the Konami code in the home page search box (up, up, down, down, left, right, left, right, b, a — no start button needed), you get dropped into a very simple avoid-everything worm game:

wyrm.png

It keeps track of your score using the browser’s local storage.

Honeybell

If you type supercalifragilisticexpialidocious. (with the period) quickly enough into that same search box, you get dropped into a very rough draft, totally unfinished text adventure game:

honeybell.png

There are a handful of rooms and one or two puzzles, I believe. The bottom floor is full of monsters.

I kept meaning to expand the game into something formidable and awe-inspiring (at one point I was even thinking about turning it into an old-school MUD), but I clearly never got around to it.


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