Oliver Burkemann on productivity techniques as a cupboard of tools and on using the tools that work for you. This was good for me to hear.
Jen Simmons on Interop 2024. Woohoo! A wonderful project. Very much looking forward to font-size-adjust
, too.
Jonathan Hoefler on what generative AI might mean for typeface design. To be honest, I’ve soured on generative AI and don’t really find it interesting anymore. (Thus the lack of AI-related links lately.)
Angie Wang’s “Is My Toddler a Stochastic Parrot?” Ha. Sometimes it feels like it, but no, there’s a difference.
Andrew Plotkin about the newly discovered Infocom interpreter source code. Cool. (I say this as if I play interactive fiction regularly. Haven’t in decades. But I’m still nostalgic for it, I suppose.)
Bryan Braun on rejecting the algorithm and using RSS. Amen.
McKinley Valentine on physical actions. “I am increasingly of the belief that your brain doesn’t really understand that you have taken an action unless you move your body and/or other objects around in physical space. So if you prepare for a job interview by reading through your notes on a screen, that helps you in the actual ‘know what you’re going to say’ sense, but because you didn’t do anything your brain registers as activity, it still thinks you’re unprepared and ramps up its anxiety. I suspect you would feel much less anxious if you had a text-to-voice app read out your notes while you folded laundry or something.” Interesting idea.
Houses buried under tumbleweed in Montana. Wild.
Charlie Stross on why science fiction is a terrible guide to the future, and how billionaires and tech companies should stop trying to create those futures. “Because we invented the Torment Nexus as a cautionary tale and they took it at face value and decided to implement it for real.”
Étienne Fortier-Dubois on complexity limits of fictional worlds. Agreed that most (if not all) worldbuilding is more simplistic than the real world, and that more complexity would be quite interesting. Past a certain point, though, you get complexity overload and the reader can’t enjoy the story because of All The Things. And even before that point, I’m not sure how often it truly matters; small stages can tell compelling stories. tl;dr Diversity of complexity is good.
Alex Chan on creating a PDF as big as the universe. Now you know.
@strangestloop on things that aren’t doing the thing. A good reminder. Nothing like getting your hands dirty.
Procreate Dreams, a new(ish) animation app. Haven’t tried it, but their painting app is well made, and this one looks cool.
Aleksandra Mirosław breaking the speedclimbing world record. Wow! She makes it look so easy. This also makes me glad that normal humans don’t scrabble up walls all the time. (Though if it were normal, maybe it would feel less unsettling.)
Chris on typing fast being about latency and not throughput. Agreed. I type fairly quickly, and there’s a definite difference in feel when I’m slowed down by a touchscreen or analog. Sometimes it’s nice to slow down, to have more built-in time to think about what I’m writing, but generally I’d rather be able to type fast and then take thinking breaks when needed.
Benjamin Breen on using generative AI for historical research, to augment and not automate.
Andrew Burmon on police brutality leading to domestic violence. “Research into the private lives of cops suggests that that faith in the restraint of police officers on the job is founded at least in part on men who abuse their wives and children. And what percent of cops are domestic abusers is conspicuously quite high.”
Matt Webb on the subjective experience of coding in different programming languages. Fascinating. For me, different languages do feel different, but not viscerally, no code synaesthesia. Pity.
Baldur Bjarnason on Gall’s law, which is: “A complex system that works is invariably found to have evolved from a simple system that worked. A complex system designed from scratch never works and cannot be patched up to make it work. You have to start over with a working, simple system.” I’ve been mulling over this a lot lately, both at work and for personal projects.
Eliot Peper on imagining the reader. “When you sit down to write and nobody’s in front of you, you forget that writing isn’t an end in itself. You forget that, even though you can’t see them, you are writing for someone.” When writing this blog I do usually keep in mind that I’m writing for y’all as a group (and what a lovely, diverse group of people!), but when I’m writing fiction I tend to forget all about audience. Something to work on.
The Church is creating an MTC in Bangkok! Wow! Did not see that coming. (And I’m late enough in posting this that the MTC is probably already up and running.)
Taylor on shipping finished projects. “Modern software devs aren’t really allowed to complete anything.” We do swim in eternal flux, but is that a bad thing? Switching metaphors: a living, breathing system requires feeding and attention, which seems fundamentally different from a chair or a pencil. There may also be a worthwhile distinction here between server-based software and downloadable desktop software. (Either way, though, this is why I focus more on art and typesetting with my personal projects. I like shipping finished products: no maintenance, which is a better fit for the limited free time I have.)
Lincoln Michel on making your novel more like Moby-Dick. “Why shouldn’t writers follow their obsessions and interests and strange ideas? The result is almost always going to be more memorable than an unthinking devotion to plot beats and character arcs.” I like this.
Hillary Predko on surgery trainers. That first image? Not cupcakes. (Seems like a great way to learn, though.)
Precondition on home row mods. Ooh. Interesting idea.
Benjamin Breen on the open-stack library. While I understand the move away from open stacks, it still makes me so, so sad. I’ve spent many an hour perusing shelves, letting serendipity guide me. There’s something magical about walking aisles lined with books. (This from a guy who pretty much only reads ebooks nowadays.)
Monaspace, GitHub’s new coding font superfamily, with a interesting “texture healing” idea. (Not sure how I feel about that, but glad to see innovation in that space.) I’m still using Go Mono.
Ben Werd on journaling in private with friends. I’d like this. This gave me a curious idea: an unlisted RSS feed with no web counterpart. Similar to the occasional RSS-only posts that some folks do on their blogs, but with post URLs that don’t actually go anywhere. Effectively private without having to deal with authentication. (For the paranoid, maybe each reader gets their own unique URL to make it easy to track down any leaks and give the whole thing an espionage vibe.) Maybe I’ll do this someday.
Dorian Taylor on programmable software being accessible software. In particular the bit about “no UI without API”: “Every meaningful thing you can do to the application state in the user interface should correspond to exactly one subroutine, appropriately parametrized.” Which makes me think about Blender’s Python API — whenever you do something in the UI, there’s a log that shows how to do that action via the API. (Or at least there was; I haven’t checked recently to see if it’s still there.)
Speaking of which, Blender 4.0 was released. The fractal noise on the Voronoi texture node looks yum. I’ll admit to being a smidge sad to see Inter replace the Deja Vu Sans as the UI font, but I’ll cope.
Robin Berjon’s series on reimagining parts of the web. The web tiles idea is intriguing.
Jeff Sandberg on CSS being fun again. I need to make time to get familiar with all the new dazzle in CSS land. (I’ve read about most of it, but I haven’t gotten it into my fingers yet.)